Strategy
LIVEBakery Bash
Competitive bakery sim. Players fight for revenue in a shared plaza.
Every round
Four levers. One market.
Price
Set it high and lose the line outside. Cut it and pay in margin.
Advertising
Buy attention. The plaza re-routes, and rivals answer.
Hiring
Capacity costs payroll every round, sold out or not.
Menu
Fewer items waste less. More items catch more tastes.
ROUND 01 - 05 / decisions lock together, the market clears, the standings move
Engine
A deterministic market.
The plaza runs on a shared demand model: math, not a language model. Price, advertising, and capacity shift customer flow between bakeries, and every player feels every rival's move in the same round.
Deterministic means the same decisions produce the same market, every time. Wins come from strategy, not from dice. Full model notes go to pilot partners.
Match report
Round 5. Final standings.
| # | Bakery | Profit |
|---|---|---|
| 01 | crumb_theory | $4,870 |
| 02 | sofia_v | $4,310 |
| 03 | ovenlord | $3,995 |
| 04 | proof_master | $3,540 |
Top profit: $4,870. Beat it.
The debrief, winner
- Revenue, 5 rounds$11,420
- Ingredients & waste-$3,180
- Payroll-$2,440
- Advertising-$930
- Profit$4,870
Held price through the rush while rivals cut. Margin won the match, not traffic.
Round 5, simulated match for illustration.
For courses & teams
Run it as a match.
- Format
- Cohort match in one shared market
- Length
- 5 rounds, 60-90 minutes
- Setup
- Browser only, nothing to install
- Data
- Round-by-round decision log per player