FenriX

Strategy

LIVE

Bakery Bash

Competitive bakery sim. Players fight for revenue in a shared plaza.

Every round

Four levers. One market.

  • Price

    Set it high and lose the line outside. Cut it and pay in margin.

  • Advertising

    Buy attention. The plaza re-routes, and rivals answer.

  • Hiring

    Capacity costs payroll every round, sold out or not.

  • Menu

    Fewer items waste less. More items catch more tastes.

ROUND 01 - 05 / decisions lock together, the market clears, the standings move

Engine

A deterministic market.

The plaza runs on a shared demand model: math, not a language model. Price, advertising, and capacity shift customer flow between bakeries, and every player feels every rival's move in the same round.

Deterministic means the same decisions produce the same market, every time. Wins come from strategy, not from dice. Full model notes go to pilot partners.

Match report

Round 5. Final standings.

#BakeryProfit
01crumb_theory$4,870
02sofia_v$4,310
03ovenlord$3,995
04proof_master$3,540

Top profit: $4,870. Beat it.

The debrief, winner

  • Revenue, 5 rounds$11,420
  • Ingredients & waste-$3,180
  • Payroll-$2,440
  • Advertising-$930
  • Profit$4,870

Held price through the rush while rivals cut. Margin won the match, not traffic.

How debriefs work

Round 5, simulated match for illustration.

For courses & teams

Run it as a match.

Format
Cohort match in one shared market
Length
5 rounds, 60-90 minutes
Setup
Browser only, nothing to install
Data
Round-by-round decision log per player